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Vileplume (15/64) [Jungle] Darkness Grass Attack 1: [1L] Electro Ball

SKU: 5711619244
4.9
USD10.30 USD56.30

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Ships within 48 hours · Estimated delivery Aug 27 - Sep 1

Description

Attack 1: [1L] Electro Ball (70) Weakness / Resistance / Retreat Cost: Fx2 / None / 2

you can't use this attack again as long as Koga's Beedrill stays in play (even putting Koga's Beedrill on the Bench won't let you use it again)

Celebrate the greatest moments of Pokémon over 25 years of adventures alongside favorites from Mew and Ho-Oh to Lunala and Zamazenta

Units with popular abilities will be reissued

Vileplume (15/64) [Jungle] Darkness Grass Attack 1: [1L] Electro BallCard Number Rarity: 15 Holo Rare Card Type HP Stage: Grass 80 Stage 2 Card Text: Pokemon Power: Heal Once during your turn (before your attack), you may flip a coin. If heads, remove 1 damage counter from 1 of your Pokemon. This power can't be used if Vileplume is Asleep, Confused, or Paralyzed. Attack 1: [GGG] Petal Dance (40x) Flip 3 coins. This attack does 40 damage times the number of heads. Vileplume is now Confused (after doing damage). Weakness

Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
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