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DREI LEBEN FÜR GAMES – Mein Weg vom Commodore 64 in die Virtual Reality (Hans Ippisch) Pixelbuch designers and artists behind some

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Description

designers and artists behind some of the most popular games and characters in the history of the medium

their inspirations and influences

Autor: Frank Gasking

countless screenshots and large-format images of perhaps the most beautiful handheld era ever: After the success of the unofficial SNES and MEGA DRIVE PIXEL BOOK

DREI LEBEN FÜR GAMES – Mein Weg vom Commodore 64 in die Virtual Reality (Hans Ippisch) Pixelbuch designers and artists behind someHans Ippisch erzhlt seine auergewhnliche Reise durch vier Jahrzehnte Gaming Geschichte von den ersten Schritten am Commodore 64 bis zu innovativen VR Welten. Als Entwickler, Chefredakteur, CEO und Visionr war er nicht nur Zeuge, sondern aktiver Gestalter der deutschen Gaming Landschaft. Dieses Buch ist eine umfassende Darstellung der Videospielbranche durch die Augen eines Insiders. Whrend Ippischs persnliche Geschichte den roten Faden bildet,

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