As it turned out, I was completely wrong, and the turn-three Batterskull I was fearing so much doesnt ever happen anymore as most of the time the card is used to fetch Colossal Hammer, and even fetching Kaldra Compleat is often not powerful enough for the format as the card sees little play outside of Hammer Time
The more counters an opponents creature has, the more expensive attacking becomes
The 52-card Reflections set contained 26 Rare and 26 Rare Plus (R+) cards, with each booster breakdown as follows [2] : 2 cards from the Reflections set (most Rare, some randomly replaced with Rare Plus) 16 cards (Rare, Uncommon, or Common) pulled from overstock on the following sets: International overstock inserted randomly (anecdotally, around 1 card per pack) In addition to the standard distribution above, some packs (at an unknown rarity) were so-called God Packs, where every card included in the booster was an overstocked foil
Normal cards featured in my deck can be extremely powerful or just normal, or maybe not powerful at all