Chase pieces add up, but you can win games with clean fundamentals and a solid curve
Facilier, Agent Provocateur x1 Flotsam, Ursulas Spy x1 Jafar, Wicked Sorcerer x2 Jetsam, Ursulas Spy x2 Magic Broom, Bucket Brigade x3 Maleficent, Sorceress x2 Mickey Mouse, Wayward Sorcerer x1 Olaf, Friendly Snowman x3 Pasxal, Rapunzels Companion x2 Rafiki, Mysterious Sage x3 Sven, Official Ice Deliverer x1 The Wardrobe, Belles Confidant x3 Yzma, Alchemist x2 Friends on the Other Side x3 Emerald and Ruby The Emerald and Ruby deck is built around stealing Lore from opponents and keeping them off balance
I also predicted Yuna would help with summoning creatures, which she does on both her cards, and that Aerith's sacrifice could be respresented with a death trigger of some sort
Hades Infernal Schemer is the gold standard for non-destructive removal because he doesnt banish a character, he places them facedown into the opponents inkwell