This 4-drop is pretty much an essential addition to any commander deck with white in its color identity, allowing players to give creatures either flying, vigilance, and double-strike, or lifelink, indestructible, and protection from white
Chandras Defeat The Hour of Devastation defeat cycle is pretty much unplayable
On the other, it's linked directly to vampires, so you just won't see it that often outside those specific shells
For example, if you control Muldrotha, the Gravetide ("During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard") and you cast a creature spell from your graveyard during your second main phase, you won't be able to cast another creature spell from your graveyard with Muldrotha's permission until after your next ending phase ends