Strengths and Weaknesses Masters of Evil is at its best when it can stick a bunch of artifact creatures to the field and attack with them every turn
you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way. We already wrote about this floating eyeball in-depth, but the long and short of it is that you can always choose the best player for whatever you need, and thats the kind of flexibility you really want in any deck, let alone in your commander
Do the same for flying, first strike, double strike, deathtouch, indestructible, lifelink, menace, reach, trample, and vigilance
Control players were comfortable tapping out for these because almost nothing could kill an untapped Ojutai, and if the opponent wanted to spend their turn killing The Scarab God, down hed come again the following turn