Muxus, Goblin Grandee | Commander | Jim Davis Commander (1) 1 Muxus, Goblin Grandee Creatures (45) 1 Arms Dealer 1 Battle Cry Goblin 1 Beetleback Chief 1 Changeling Berserker 1 Cheering Fanatic 1 Conspicuous Snoop 1 Dockside Extortionist 1 Foundry Street Denizen 1 Gempalm Incinerator 1 Goblin Bushwhacker 1 Goblin Chainwhirler 1 Goblin Chieftain 1 Goblin Chirurgeon 1 Goblin Instigator 1 Goblin King 1 Goblin Lackey 1 Goblin Matron 1 Goblin Piledriver 1 Goblin Recruiter 1 Goblin Ringleader 1 Goblin Sharpshooter 1 Goblin Tinkerer 1 Goblin Trashmaster 1 Goblin Warchief 1 Grenzo, Havoc Raiser 1 Hobgoblin Bandit Lord 1 Impulsive Pilferer 1 Kiki-Jiki, Mirror Breaker 1 Krenko, Mob Boss 1 Krenko, Tin Street Kingpin 1 Legion Warboss 1 Lightning Crafter 1 Mogg Fanatic 1 Mogg War Marshal 1 Pashalik Mons 1 Purphoros, God of the Forge 1 Reckless Bushwhacker 1 Siege-Gang Commander 1 Skirk Fire Marshal 1 Skirk Prospector 1 Sparksmith 1 Torch Courier 1 Treasure Nabber 1 Volley Veteran 1 Wily Goblin Instants (8) 1 Brightstone Ritual 1 Seething Song 1 Jeska's Will 1 Mizzium Mortars 1 Impact Tremors 1 Molten Echoes 1 Fable of the Mirror-Breaker // Reflection of Kiki-Jiki 1 Shared Animosity Artifacts (13) 1 Basilisk Collar 1 Grim Monolith 1 Heraldic Banner 1 Herald's Horn 1 Jeweled Amulet 1 Jeweled Lotus 1 Mana Crypt 1 Mana Vault 1 Mind Stone 1 Ruby Medallion 1 Skullclamp 1 Sol Ring 1 Vanquisher's Banner Lands (33) 16 Mountain 1 Ancient Tomb 1 Castle Embereth 1 Cavern of Souls 1 Command Beacon 1 Crystal Vein 1 Dwarven Ruins 1 Flamekin Village 1 Mutavault 1 Myriad Landscape 1 Nykthos, Shrine to Nyx 1 Path of Ancestry 1 Ramunap Ruins 1 Sanctum of Eternity 1 Shinka, the Bloodsoaked Keep 1 Strip Mine 1 War Room 1 Wasteland It's obviously impossible to go over every card in a Commander deck, but let's break down the important parts

In an attempt to right this wrong, we made Lord of the Undead
Card Distribution The distribution of cards in the deck is divided into 40 lands, which can be a large number for commander decks, nine artifact cards, eight enchantment cards, 17 sorceries and instant spells, and 26 creatures, which ultimately complete the deck
These are called synergy spells. Synergy Spells Start by listing 30 to 40 cards that synergize well with your chosen commander or archetypes game plan